The electric wind godfist (ewgf) is a move from the mishima clan. The mishima clan is a clan that was built to kill demons. The Electric wind god fist resembles two gods, the shinto wind god fujin and his brother raijin the god of thunder and lightning. The electric wind godfist is the perfect version of the wind god fist as it represents the combined power of the two gods.
What are its properties?
- It is a high hitting launcher
- It is +5 on block
- Can be done more than once in quick succession
- The electric only has a 1 frame window to pull off
Input:

Reliability
Since the move is +5 on block it means that you can try to attack your opponent before they can counter. It is better to miss a perfect electric than a regular wind god fist since a wind god fist riskier and weaker. A wind god fist is minus ten on wiff which can be punished by most characters and a punish can quickly change victory to death. I would even go as far as to say that the only good wind godfist is the successful electric wind godfist.
What is its purpose?
By inputting a counter down forward+2 you cause a crumple, if you can input an electric within 13 frames then you will get a full launcher. What makes this variation so much better is because it simply allows for more damage to be done including death combos.
How do you input it?
You pull it off by inputting a down forward+2 on counter hit into a 13 frame electric wind god fist. Not only is this harder to pull off but it is highly rewarding.
What is the difference between the two?
A regular electric will unleash pretty good damage but if your opponent knows that you will try an electric they may try to duck it and punish or simply counter with a faster move. A perfect electric is guaranteed if you can land the counter hit down forward+2, but you must remember that the down forward+2 is unsafe on block while a regular electric is +5 on block.


























